Soccer Drills for 9 and 10 Year Olds
Updated
The best soccer drills for 10 year olds build passing, receiving and 1v1 skills inside game-like activities: a passing square, a 4v1 rondo, 2v1 attacks against a keeper, keeper games and a build-out game that matches 7v7 rules. U9 and U10 players can handle more structure, so run 75-minute practices that end with a 7v7 scrimmage.
On this page
- What U10 players need (ages 8 to 10)
- Best U10 soccer drills (U9 and U10)
- Dribbling and ball mastery
- Passing drills for 10 year olds
- Receiving and turning
- Shooting with a goalkeeper
- 1v1 and 2v1 attacking
- Defending 1v1
- Goalkeeping for every player
- Small-sided games and the build-out line
- 75-minute U10 soccer practice plan
- 8-week U10 soccer season plan
- Tips for volunteer coaches running U10 practice
- U10 game day: formations, subs and next steps
What U10 players need (ages 8 to 10)
U9 and U10 players have better balance and control than younger kids, and they can start to think about teammates, space and positions. U9 is also a big jump: goalkeepers, a bigger field and new rules arrive all at once. Practice should reflect that:
- Passing and receiving become the core skill. Work on the first touch away from pressure and passes to a teammate's correct foot.
- They can understand space. Small-sided games teach width, support angles and when to pass or dribble far better than walking through positions.
- Keepers are new. Give every willing player a turn in goal during Keeper Wars, 2v1 to Goal and the Build-Out Game.
- They compare themselves to others. Use personal bests and team challenges, and never rank players out loud.
- Short explanations still win. Freeze play once or twice per activity, ask a question and restart within 30 seconds.
US Soccer's 2026 U.S. WAY guidance lists up to 7v7 for U9–U10. Its small-sided standards (PDI) set the details:
| Format | 7v7 (6 field players + goalkeeper) |
|---|---|
| Game length | 2 × 25-minute halves, 10-minute halftime |
| Ball | Size 4 |
| Goals | 6.5 × 12 ft recommended (6.5 × 18.5 ft maximum) |
| Field | 55–65 × 35–45 yards |
| Build-out line | Yes. Opponents retreat behind it when the keeper has the ball in hand or before a goal kick; no punts or drop kicks |
| Offside | Only between the build-out line and the goal line |
| Roster | No more than 12 players (recommended) |
| Heading | None, in games or practice |
The build-out line is the rule that changes practice most. Teams that rehearse playing out from the keeper handle it calmly on game day. For field markings, see the 7v7 field dimensions guide.
Best U10 soccer drills (U9 and U10)
These 11 soccer drills for 9 and 10 year olds work just as well as football drills for any U9–U10 team outside the US. They're grouped by skill, from technique to team play. In the diagrams, GK marks a goalkeeper and light red arrows are shots.
Team A Team B Coach Keeper Cone Pass Run Dribble Shot
Dribbling and ball mastery
Moves practiced at speed carry into games. For a pure ball mastery warm-up, use the Ball Mastery Warm-Up with its harder progressions.
Moves Square: Fake, Cut and Go
Focus: 1v1 moves at speed with both feet: step-over, scissors, drag-back and body feint
How it works
- The coach names a move and shows it once. Players dribble at any middle cone and do the move just before they reach it.
- After the move, speed up past the cone and dribble out to a different side of the square, then turn and go again.
- Do each move for about a minute with the right foot, then the left.
- Finish with free choice: players use their favorite move, and the coach calls out the best ones.
Coaching points
- Attack the cone at speed, slow down for the move, then explode away
- Sell the fake: drop your shoulder and lean
- Push the ball past the cone with your first touch after the move
- Look up before you pick a cone so you don't crash into a teammate
Make it easier or harder
- Easier: walk through each move, then jog
- Harder: swap the middle cones for players who defend at walking pace, then half speed
- Combine two moves in a row before you speed up
Passing drills for 10 year olds
Start with a pattern for clean technique, then add a defender.
Passing Square: Pass and Follow
Focus: Accurate inside-foot passing, receiving across the body, moving after the pass
How it works
- Pass to the next cone clockwise, then follow your pass and join that line.
- The receiver takes a first touch across their body toward the next cone, then passes on.
- After 2 minutes, switch to counterclockwise so players use the other foot.
- Challenge: how many passes can the group make in 60 seconds without a mistake?
Coaching points
- Open your body and receive with the foot farther from the ball
- First touch out of your feet, toward where you'll pass next
- Pass firm and on the ground, to your teammate's correct foot
- Step away, then come toward the ball as it's passed
Make it easier or harder
- Easier: one ball, two touches each, and a bigger square
- Harder: one-touch passing, or add a third ball
- Pass across the square, then sprint around the outside to the next cone
Rondo 4v1
Focus: Passing under pressure, body shape, supporting at good angles
How it works
- The four outside players pass around and across the square while the defender tries to win the ball.
- Outside players slide along their side of the square to stay open, but can't step inside it.
- If the defender wins the ball or it leaves the square, the player who made the mistake swaps into the middle.
- Ten passes in a row earns a point. Swap the defender at least every 90 seconds.
Coaching points
- Pick the pass the defender can't block
- Open your body to see the ball and your next pass before it arrives
- Two-touch rhythm: control away from pressure, then pass
- Support on both sides of the ball so the passer always has two options
Make it easier or harder
- Easier: a bigger square, or the defender can only intercept, not tackle
- Harder: one-touch passes earn double points
- Move up to 5v2 once groups regularly reach ten passes
Receiving and turning
A good first touch decides what happens next. This drill teaches players to look before the ball arrives and turn with it.
Receive and Turn: Three in a Line
Focus: Checking away and back to the ball, receiving on the half-turn, turning with the first touch
How it works
- The middle player steps away, then checks toward the end player with the ball and calls for it.
- They receive with the foot farther from the passer, turn with the first touch and pass to the other end player.
- Then they turn back to receive from that side. After 60 seconds, swap the middle player.
- Practice three turns: receiving across the body, the inside hook and the outside hook. Once turns are clean, add a defender behind the middle player.
Coaching points
- Look over your shoulder before the ball arrives
- Stand side-on so you can see both ends
- Take the ball across your body with your first touch
- Passer: firm and on the ground, to the receiver's back foot
Make it easier or harder
- Easier: stop the ball first, then turn with a second touch
- Harder: add a defender behind the middle player: turn if there's space, pass back if not
- Count turns in 60 seconds and try to beat your score
Shooting with a goalkeeper
Small fields and real keepers mean lots of shots, saves and rebounds.
Shoot on Sight: 3v3 With Keepers
Focus: Shooting early and low, following shots for rebounds, and keeping goal
How it works
- Play with keepers. Players can shoot from anywhere on the field.
- After a save or a goal, the keeper restarts quickly with a roll or a throw to a teammate.
- A goal from a rebound counts double, so attackers follow every shot.
- Play 3-minute games and change keepers after each game.
Coaching points
- Look at the goal before the ball arrives so you know if a shot is on
- Shoot low and toward the corners
- Follow every shot in for the rebound
- Keepers: set your feet as the shooter strikes and get your body behind the ball
Make it easier or harder
- Easier: play 3v2 for more open shots
- Harder: two touches at most
- Give each team a support player on the sideline who can pass but not shoot
1v1 and 2v1 attacking
Keep a 1v1 game in most practices so players keep taking defenders on, then add a teammate.
1v1 Two-Gate Battles
Focus: 1v1 moves (fakes, cuts, step-overs), changing direction, defending 1v1
How it works
- One player passes to the other from their end line. The receiver attacks; the passer steps out to defend.
- Score by dribbling through either of the opponent's gates under control.
- Play nonstop for 60–90 seconds: after a goal, the player who was scored on restarts from their own end line.
- Rest while another pair plays, then switch opponents.
Coaching points
- Fake toward one gate to move the defender, then explode toward the other
- Attack at speed, slow down to make the move, then speed up again
- Shield with your body when the defender gets tight
- Defender: angle your body to push the attacker toward one gate, then block it
Make it easier or harder
- Easier: 3-yard gates, or the defender starts 5 yards farther back
- Harder: the attacker has 6 seconds to score
- Add a third gate in the middle of each end line, or play 2v2
2v1 to Goal With a Keeper
Focus: Attacking a 2v1: drawing the defender, timing the pass, finishing
How it works
- The defender passes to the attackers and steps out. The two attackers try to score.
- The player on the ball dribbles straight at the defender, then passes or keeps going depending on what the defender does.
- If the defender or keeper wins the ball, they score by passing or dribbling through the gate at the far end.
- Rotate roles every turn so everyone attacks and defends. Keep turns under 20 seconds. With more than 8 players, set up a second goal with another keeper.
Coaching points
- Dribble at the defender: if they come to you, pass; if they stay with your teammate, keep going and shoot
- Supporting attacker: stay level or slightly behind, and wide enough that one defender can't cover you both
- Shoot low and toward the corners
- Defender: slow the attack down, stay between the ball and the goal and force an early pass
Make it easier or harder
- Easier: the defender starts a few yards farther back
- Harder: add a recovering defender who starts at the far end (2v1 becomes 2v2)
- Play 3v2
Defending 1v1
U10 is a good age to start teaching defenders how to approach the ball, not just chase it.
1v1 Defending: Show Them Wide
Focus: Defending 1v1: closing down, getting side-on and steering the attacker away from goal
How it works
- The defender passes to the attacker and steps out to defend.
- The attacker scores 3 points by dribbling through the middle gate, or 1 point through a corner gate.
- The defender scores 2 points by winning the ball and dribbling over the attacker's end line.
- Swap roles after every turn. Play to 10, then change partners.
Coaching points
- Close down fast while the pass travels, then slow down as you get near
- Stop about an arm's length away, get low and stand side-on
- Angle your body to push the attacker toward a sideline, away from the middle gate
- Be patient: tackle when the attacker takes a heavy touch
Make it easier or harder
- Easier: the defender starts halfway down the channel
- Harder: the attacker has 8 seconds to score
- Make it 2v1: the defender delays until a second defender sprints back to help
Goalkeeping for every player
Rotate keepers at this age. This game lets the whole team practice catching and distribution at once.
Keeper Wars: Roll, Throw, Save
Focus: Goalkeeper ready position, catching, and accurate rolls and throws
How it works
- Players take turns trying to score in the other goal with a roll, an overarm throw or a pass along the ground. No punts or drop kicks, just as in 7v7.
- The keeper tries to catch every ball. A goal is a point for the thrower; a clean catch is a point for the keeper.
- After a catch, the keeper becomes the thrower straight away, from where they caught it.
- Play to 5, then switch partners.
Coaching points
- Ready position: feet shoulder-width apart, knees bent, weight forward, hands up
- Move your feet to get your body behind the ball
- Catch balls above the waist with your hands in a W shape, and scoop low balls into your chest
- Roll like bowling and throw overarm, aiming for a corner
Make it easier or harder
- Easier: move the goals closer and use rolls only
- Harder: 6-yard goals, or release within 3 seconds of a catch
- Kneeling saves: the keeper kneels and the thrower rolls the ball to the side, so keepers learn to go down on their side safely
Small-sided games and the build-out line
Both games use the 7v7 rules your players face on game day.
Build-Out Game: Keeper Plus 3v2
Focus: Playing out from the goalkeeper under 7v7 build-out line rules
How it works
- The keeper starts with the ball in hand. The two attackers wait behind the build-out line until the keeper puts the ball into play.
- The keeper rolls, throws or passes to one of the three defenders. No punts or drop kicks, just as in a 7v7 game.
- The keeper's team scores by dribbling through either gate on the halfway line. If the attackers win the ball, they try to score in the big goal.
- After each try, restart with the keeper. Rotate defenders and attackers every three or four tries.
Coaching points
- Defenders split wide toward the sidelines as soon as the keeper has the ball
- Keeper: pass to the open side, on the ground, to the receiver's far foot
- Receive side-on so you can see forward; if the way is clear, dribble forward
- Under pressure, play back to the keeper or across: the keeper is an extra player
Make it easier or harder
- Easier: play 3v1
- Harder: add a third attacker (3v3 plus keeper)
- Add a target player in the far half: a pass to them is worth 2 points
End Zone Game
Focus: Passing forward, support angles, timing runs into space
How it works
- Play 4v4 to 6v6. Score by receiving a pass inside the end zone you attack and controlling it.
- Nobody can wait in an end zone: receivers have to time their run in from the field.
- After a score, the other team restarts from its own end zone.
- Play 4-minute games and rotate teams.
Coaching points
- Look forward first: is a run into the end zone on?
- Make your run when the passer looks up, not before
- Support at an angle so the player on the ball always has a safe pass
- Spread wide when your team has the ball and squeeze together when you lose it
Make it easier or harder
- Easier: add a neutral player who always plays for the team with the ball
- Harder: the receiver must dribble back out of the end zone under control, or limit players to three touches
- Score by dribbling into the end zone instead, to encourage 1v1s
75-minute U10 soccer practice plan
This soccer practice for 10 year olds is week 1 of the season plan below. Split into groups of three for Receive and Turn and groups of five for the rondo, so nobody waits.
| Block | Minutes | Activity |
|---|---|---|
| Warm-up | 10 | Passing Square: Pass and Follow |
| Receiving | 12 | Receive and Turn: Three in a Line |
| Water break | 2 | Drinks |
| Possession | 12 | Rondo 4v1 |
| Water break | 2 | Drinks |
| Team play | 15 | End Zone Game |
| Water break | 2 | Drinks, then set teams |
| Scrimmage | 20 | 7v7 scrimmage with the build-out line (or the biggest even game your numbers allow) |
| Total | 75 | Always finish with the game |
Coaching U9 in their first 7v7 season? Run week 3 first, so players learn the build-out line in the Build-Out Game before their first game.
8-week U10 soccer season plan
Keep the 75-minute shape above and change the drills each week: a technical warm-up, a skill drill, two game-like drills, then the scrimmage. Games return every few weeks with a new focus, so players spend less time learning rules.
| Week and focus | Drills, in order | Scrimmage |
|---|---|---|
| Week 1: Passing and receiving | Passing Square · Receive and Turn · Rondo 4v1 · End Zone Game | 7v7 |
| Week 2: Beating a defender | Moves Square · 1v1 Two-Gate Battles · 2v1 to Goal · Shoot on Sight | 7v7 |
| Week 3: Playing out from the back | Keeper Wars · Passing Square · Rondo 4v1 · Build-Out Game | 7v7 |
| Week 4: Turning and playing forward | Receive and Turn · Rondo 4v1 · 2v1 to Goal · End Zone Game | 7v7 |
| Week 5: Defending 1v1 | Moves Square · Show Them Wide · 1v1 Two-Gate Battles · Build-Out Game | 7v7 |
| Week 6: Shooting | Keeper Wars · Receive and Turn · Shoot on Sight · 2v1 to Goal | 7v7 |
| Week 7: Winning the ball back | Rondo 4v1 · Show Them Wide · Build-Out Game · End Zone Game | 7v7 |
| Week 8: Put it together | Passing Square · Moves Square · Shoot on Sight · Build-Out Game | 7v7 |
Scrimmage twists: in week 6, rebound goals count double; in week 7, a goal soon after winning the ball counts double; in week 8, play two halves with subs, like game day. After week 8, repeat the cycle with the harder versions, or spend an extra week on whatever your games show you need most.
Tips for volunteer coaches running U10 practice
- Work in groups of three to six. Two small areas side by side, with a parent helper on one, beat one big drill with a line.
- Rotate keepers every practice. Anyone who wants a turn gets one. Put keepers in the 2v1 and build-out drills, not in a separate corner.
- Teach the build-out line before game day. Walk it through once, then let the Build-Out Game do the teaching. Our 7v7 formations page shows how backs split wide in a 2-3-1.
- Encourage both feet. Count passes with the weaker foot in the passing square.
- Keep it positive and safe. Water breaks, shin guards, and no running or push-ups as punishment. Praise the decision, not just the result.
U10 game day: formations, subs and next steps
The 2-3-1 is a good default for most U9–U10 teams, with the 3-2-1 as a safer option if you concede a lot. Our 7v7 soccer formations guide has diagrams of each shape, and the youth soccer age groups page explains which age group your players are in this season.
With rosters of up to 12 for seven spots, fair minutes take planning. US Soccer recommends that every player plays at least 50% of each game. A sub every 5 minutes gives ten windows across two 25-minute halves; our youth substitution strategy guide explains how to rotate players and keepers.
Looking for simpler games for younger players? See the U8 soccer drills. Ready for 9v9? Move on to our U12 soccer drills for 11 and 12 year olds.
Plan fair 7v7 subs for your U10 team in 30 seconds
Open the plannerFrequently asked questions
What are good soccer drills for 10 year olds?
Drills that build passing, receiving and 1v1 skills in game-like settings: a passing square, Receive and Turn, a 4v1 rondo, 1v1 battles, 2v1 attacks against a goalkeeper, Keeper Wars and a build-out game from the keeper. Finish every practice with a 7v7 scrimmage, or a smaller game if you have fewer players.
What soccer drills are best for U9 players?
U9 is the first year of 7v7, goalkeepers and the build-out line, so practice those. Use the Build-Out Game so players learn to spread wide when the keeper has the ball, Keeper Wars so everyone tries goalkeeping, and the End Zone Game to teach passing forward. Keep a 1v1 game in every practice.
How long should soccer practice be for 10 year olds?
About 75 minutes works well for most U9 and U10 teams: a 10-minute warm-up, three drills of 12 to 15 minutes, short water breaks and a 20-minute scrimmage. Some teams practice for 60 minutes; in that case, drop one drill rather than the scrimmage. Our 8-week season plan lists the drills for each week.
How do you teach the build-out line to U10 players?
Explain it once, then practice it. When the keeper has the ball in hand or before a goal kick, the other team must retreat behind the build-out line, and the keeper can't punt or drop kick. In the Build-Out Game, defenders split wide, the keeper passes to the open side, and the team plays out under real pressure.
Should 9 and 10 year olds play fixed positions?
Not yet. Rotate players through defense, midfield and attack, and give anyone who wants it a turn in goal. Players this age are still finding their strengths, and learning every position makes them better all-round players. Use drills like the rondo and End Zone Game, which teach skills every position needs.
Can U10 players practice heading?
No. US Soccer doesn't allow heading for U11 and younger, in games or in practice. If a player heads the ball in a U10 game, the other team gets an indirect free kick. None of the drills on this page involve heading; keep passes on the ground and teach players to control bouncing balls with their feet or body.
How many players are on a U10 soccer team?
U9 and U10 teams play 7v7: six field players and a goalkeeper. US Soccer's small-sided standards recommend rosters of no more than 12 players. With 10 players and a sub every 5 minutes, everyone can play exactly 35 of the 50 minutes.
Sources
- US Soccer U.S. WAY: age-appropriate game formats (2026)
- US Soccer Player Development Initiatives (small-sided standards), Oct 2017
- US Soccer Player Development Initiatives FAQ, Oct 2017
Leagues, states and tournaments can set their own rules. When in doubt, check with your league.